The Nintendo Software Planning & Development Division (Japanese: 任天堂 企画開発本部 lit. Nintendo Planning and Development Division) (commonly abbreviated to Nintendo SPD) was a research, planning and development division housed inside the Nintendo Development Center in Kyoto, Japan. The division had two departments: Software Planning & Development Department, which primarily co-produced games with external developers; and Software Development & Design Department, which primarily developed experimental and system software. The division was created during a corporate restructuring on September 30, 2003, with the abolition of the Nintendo Research & Development 1 and Nintendo R&D2 departments.

The group had the task of independently developing innovative games, assisting other development teams on projects, and managing overseas production of first-party franchises. Both SPD and SDD departments were into four separate groups, which worked concurrently on different projects.

Nintendo SPD merged with Nintendo Entertainment Analysis & Development in September 2015, becoming Nintendo Entertainment Planning & Development. More: en.wikipedia.org.

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